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	<id>https://projectdiva.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Completion_Rate_%28Arcade%29</id>
	<title>Completion Rate (Arcade) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectdiva.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Completion_Rate_%28Arcade%29"/>
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	<updated>2026-04-05T23:27:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://projectdiva.wiki/w/index.php?title=Completion_Rate_(Arcade)&amp;diff=10078&amp;oldid=prev</id>
		<title>Tylers1121: Edited Completion Rate formula</title>
		<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=Completion_Rate_(Arcade)&amp;diff=10078&amp;oldid=prev"/>
		<updated>2020-08-04T11:22:04Z</updated>

		<summary type="html">&lt;p&gt;Edited Completion Rate formula&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:22, 4 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l219&quot; &gt;Line 219:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 219:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** ナイトメア☆パーティナイトEX - Total 445 notes with 14 two-button, 2 three-button and 1 four-button multi notes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** ナイトメア☆パーティナイトEX - Total 445 notes with 14 two-button, 2 three-button and 1 four-button multi notes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [ 445 x 750 - 7250 ] + [ ( 1 x 14 + 2 x 2 + 3 x 1 ) x 500 ] = 337,000 points&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [ 445 x 750 - 7250 ] + [ ( 1 x 14 + 2 x 2 + 3 x 1 ) x 500 ] = 337,000 points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt; '''Completion Rate &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Formulae&lt;/del&gt;'''&amp;lt;br /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt; '''Completion Rate &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Formula&lt;/ins&gt;'''&amp;lt;br /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[ Current Score without Hold bonus &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and Slide bonus / Reference Score x 100 ] &lt;/ins&gt;+ min(5, Hold Bonus &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/ Reference Score &lt;/ins&gt;x &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hold Bonus Scale&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* EASY (no Hold notes)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{| class=&amp;quot;wiki_table&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** Current Score x 100 / Reference Score&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: left&amp;quot; | &amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* NORMAL&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | EASY&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** &lt;/del&gt;[ Current Score without Hold bonus + min(5, Hold Bonus x &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;] x 100 &lt;/del&gt;/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Reference Score&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | NORMAL&amp;lt;br &lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;HARD&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | &lt;/ins&gt;HARD&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** [ Current Score without Hold bonus + min&lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5, Hold Bonus x 0.5&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;] x 100 &lt;/del&gt;/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Reference Score&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | EXTREME&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* EXTREME&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | ENCORE &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unused&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br &lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** [ Current Score without Hold bonus + min(5, &lt;/del&gt;Hold Bonus &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x &lt;/del&gt;0&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.2) ] x 100 &lt;/del&gt;/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Reference Score&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: left&amp;quot; | &lt;/ins&gt;Hold Bonus &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Scale&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | 400&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | 200&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | 20&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| style=&amp;quot;text-align: center&amp;quot; | &lt;/ins&gt;0&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br &lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* And rounded off to two decimal places.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* And rounded off to two decimal places.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The completion rate shown on the completion gauge in-game uses these exact &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;formulae&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The completion rate shown on the completion gauge in-game uses these exact &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;formula&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Though it does not factor into the Reference Score, the life bonus increases the Current Score and thus, the completion rate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Though it does not factor into the Reference Score, the life bonus increases the Current Score and thus, the completion rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* As far as the Hold bonus goes, it is added to the completion rate at a modified but fixed rate (NORMAL: 200%, HARD: 50%, EXTREME: 20%).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* As far as the Hold bonus goes, it is added to the completion rate at a modified but fixed rate (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;EASY: 400%, &lt;/ins&gt;NORMAL: 200%, HARD: 50%, EXTREME: 20&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;%, ENCORE (Unused): 0&lt;/ins&gt;%).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** However, the maximum amount the Hold bonus can add to the completion rate is capped at 5% across all difficulties.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** However, the maximum amount the Hold bonus can add to the completion rate is capped at 5% across all difficulties.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tylers1121</name></author>
		
	</entry>
	<entry>
		<id>https://projectdiva.wiki/w/index.php?title=Completion_Rate_(Arcade)&amp;diff=60&amp;oldid=prev</id>
		<title>Maintenance script: Imported from text file</title>
		<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=Completion_Rate_(Arcade)&amp;diff=60&amp;oldid=prev"/>
		<updated>2018-08-20T21:15:43Z</updated>

		<summary type="html">&lt;p&gt;Imported from text file&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;content_view&amp;quot; class=&amp;quot;wiki&amp;quot; style=&amp;quot;display: block&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=Completion Rate (Arcade)=&lt;br /&gt;
'''Individual Note Scoring'''&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The basic score earned for each individual note is as follows:&lt;br /&gt;
{| class=&amp;quot;wiki_table&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | COOL&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | FINE&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | SAFE&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | SAD&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | WORST&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | CORRECT BUTTON&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 500&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 300&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 100&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | WRONG BUTTON&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 250&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 150&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 30&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Once the combo count hits 10 or higher, a bonus is added for each note thereafter.&lt;br /&gt;
{| class=&amp;quot;wiki_table&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | COMBO COUNT&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 1~9&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 10~19&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 20~29&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 30~39&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 40~49&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50+&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | BONUS&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | +50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | +100&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | +150&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | +200&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | +250&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* EASY and NORMAL difficulties include a CHALLENGE TIME. During this period, a score bonus of 10 per note is rewarded for the combo count from the start of CHALLENGE TIME. This bonus maxes out at 500 per note.&lt;br /&gt;
** This bonus will be gained for that note only if COOL or FINE is hit. SAFE, SAD or WORST do not get this bonus.&lt;br /&gt;
** The ongoing normal combo count will not affect the bonus during CHALLENGE TIME.&lt;br /&gt;
* When the life gauge is full, a further 10 bonus points are rewarded per COOL note hit.&lt;br /&gt;
** The life gauge does not appear during CHALLENGE TIME, thus the life bonus will not apply.&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The per-note score with the combo bonus taken into consideration is below (same as PSP version).&lt;br /&gt;
** SAFE, SAD or WORST end the combo thus always give the same score.&lt;br /&gt;
{| class=&amp;quot;wiki_table&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | COMBO COUNT&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | COOL&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | FINE&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | SAFE&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | SAD&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | WORST&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 1~9&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 500&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 300&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 100&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 10~19&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 550&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 350&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 100&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 20~29&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 600&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 400&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 100&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 30~39&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 650&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 450&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 100&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 40~49&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 700&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 500&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 100&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 50+&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 750&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 550&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 100&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | WRONG BUTTON&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 250&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 150&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 50&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 30&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 0&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt; '''Combo Mechanics'''&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The combo is maintained only when COOL and FINE notes are hit.&lt;br /&gt;
* When the wrong button is hit, it is treated as a miss and will still end the combo even though a differently-colored COOL or FINE rating is given.&lt;br /&gt;
* If the combo is maintained from the first to the last note, the rating is a PERFECT unless the player fails to achieve the targeted completion rate, in which case it will be a MISS&amp;lt;span style=&amp;quot;border-collapse: collapse; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;×&amp;lt;/span&amp;gt;TAKE.&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* For multi notes, hitting too many buttons or simply the wrong buttons will also receive miss ratings and break the combo. For example:&lt;br /&gt;
** For a &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×&amp;lt;/span&amp;gt; multi note, even hitting a &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;□△&amp;lt;/span&amp;gt; will not result in a WORST, but a WRONG.&lt;br /&gt;
** For the same &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×&amp;lt;/span&amp;gt; multi note, hitting all &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×□△&amp;lt;/span&amp;gt; buttons with perfect timing will be rated a WRONG.&lt;br /&gt;
** For a &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○&amp;lt;/span&amp;gt; single note, hitting a &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×&amp;lt;/span&amp;gt; multi note will also rate as WRONG.&lt;br /&gt;
* Hitting insufficient buttons for multi notes will always result in a WORST (for example, hitting only &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×□&amp;lt;/span&amp;gt;multi note).&lt;br /&gt;
** However, hitting &amp;lt;u&amp;gt;only&amp;lt;/u&amp;gt; other button(s) not included in the multi note will rate as a WRONG (for example, hitting &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;△&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×&amp;lt;/span&amp;gt; multi note).&lt;br /&gt;
&amp;lt;br /&amp;gt; '''Hold Note Bonus'''&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* This bonus is displayed near the bottom of the play screen when it is being applied.&lt;br /&gt;
* Maintaining the Hold note for 5 seconds allows the MAX HOLD BONUS to be rewarded.&lt;br /&gt;
** If another Hold note is added before the MAX HOLD BONUS is rewarded, it will only be rewarded 5 seconds after the new Hold note.&lt;br /&gt;
{| class=&amp;quot;wiki_table&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | NO. OF HOLD NOTES →&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 1&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 2&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 3&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 4&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | REMARKS&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 1 SECOND&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 600&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 1200&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 1800&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 2400&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 2 SECONDS&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 1200&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 2400&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 3600&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 4800&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 3 SECONDS&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 1800&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 3600&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 5400&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 7200&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 4 SECONDS&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 2400&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 4800&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 7200&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 9600&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 5 SECONDS&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 3000&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 6000&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 9000&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 12000&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | MAX HOLD BONUS added on top of this&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | MAX HOLD BONUS&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 1500&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 3000&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 4500&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | 6000&amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | Rewarded for holding for 5 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt; '''Multi Note Bonus'''&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* This bonus is equivalent to the number of buttons in the multi x basic score for the rating given.&lt;br /&gt;
** COOL would be 500, FINE 300, etc.&lt;br /&gt;
** When a miss rating is given, the score given is simply 250 for red WRONG or 150 for black WRONG.&lt;br /&gt;
* For example, hitting a chain of &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×&amp;lt;/span&amp;gt; (COOL) followed by &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×□&amp;lt;/span&amp;gt; (WRONG) and then &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×□△&amp;lt;/span&amp;gt; (FINE) will be worth 500x2 + 250 + 300x4 = 2450 points.&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The combo count does not affect this bonus, rather, the combo bonus is added once to an entire multi note after the multi note bonus is calculated as above.&lt;br /&gt;
* For example, hitting COOL on &amp;lt;span style=&amp;quot;border-collapse: collapse; color: #333333; font-family: arial,helvetica,&amp;amp;#39;&amp;amp;#x30D2;&amp;amp;#x30E9;&amp;amp;#x30AE;&amp;amp;#x30CE;&amp;amp;#x89D2;&amp;amp;#x30B4; Pro W3&amp;amp;#39;,&amp;amp;#39;Hiragino Kaku Gothic Pro&amp;amp;#39;,Osaka,&amp;amp;#x30E1;&amp;amp;#x30A4;&amp;amp;#x30EA;&amp;amp;#x30AA;,Meiryo,&amp;amp;#39;MS P&amp;amp;#x30B4;&amp;amp;#x30B7;&amp;amp;#x30C3;&amp;amp;#x30AF;&amp;amp;#39;,clean,sans-serif; font-size: 15px; line-height: normal&amp;quot;&amp;gt;○×□△&amp;lt;/span&amp;gt; when the combo count is 500 will reward 500x4 + 250 = 2250 points.&lt;br /&gt;
&amp;lt;br /&amp;gt; '''Completion Rate'''&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The completion rate is basically the current score as a percentage of the reference score (which is given as 100%).&lt;br /&gt;
&amp;lt;br /&amp;gt; '''Reference Score Formula'''&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* All COOL notes score + CHALLENGE TIME (CT) bonus + ( Multi Note Bonus - Number of Multi Notes x 500 )&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* All COOL notes score = Total number of notes x 750 - 7250&lt;br /&gt;
** The total number of notes is shown on the results screen after the song.&lt;br /&gt;
** All multi notes are counted as one note each regardless of how many buttons were needed for the multi note.&lt;br /&gt;
** The combo bonus is lesser than 750 before combo count 50, which results in the deduction of 7250 = 250 x 9 + 200 x 10 + ... + 50 x 10.&lt;br /&gt;
* CT bonus:&lt;br /&gt;
** If the combo count during CT is below 50, CT bonus = (10 + Number of notes x 10 ) x Number of notes / 2&lt;br /&gt;
********** &amp;lt;nowiki&amp;gt;= 5 x Number of notes x ( Number of notes + 1 )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
** If the combo count during CT is above 50, CT bonus = 12750 + ( Number of notes - 50 ) x 500&lt;br /&gt;
********** &amp;lt;nowiki&amp;gt;= Number of notes x 500 - 12250&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Multi Note Bonus:&lt;br /&gt;
** Hold Note Bonuses are excluded.&lt;br /&gt;
** Part of this bonus overlaps with the score for hitting all COOL notes, so it is deducted.&lt;br /&gt;
** In other words, the real bonus for hitting a two-button multi is worth 500 (one note), the bonus for a three-button multi is worth 1000 (two notes), and for a four-button multi it is 1500 (three notes). The score for the one &amp;quot;missing&amp;quot; note is included in the all COOL score.&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Using a song as an example:&lt;br /&gt;
** ナイトメア☆パーティナイトEX - Total 445 notes with 14 two-button, 2 three-button and 1 four-button multi notes.&lt;br /&gt;
** [ 445 x 750 - 7250 ] + [ ( 1 x 14 + 2 x 2 + 3 x 1 ) x 500 ] = 337,000 points&lt;br /&gt;
&amp;lt;br /&amp;gt; '''Completion Rate Formulae'''&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* EASY (no Hold notes)&lt;br /&gt;
** Current Score x 100 / Reference Score&lt;br /&gt;
* NORMAL&lt;br /&gt;
** [ Current Score without Hold bonus + min(5, Hold Bonus x 2) ] x 100 / Reference Score&lt;br /&gt;
* HARD&lt;br /&gt;
** [ Current Score without Hold bonus + min(5, Hold Bonus x 0.5) ] x 100 / Reference Score&lt;br /&gt;
* EXTREME&lt;br /&gt;
** [ Current Score without Hold bonus + min(5, Hold Bonus x 0.2) ] x 100 / Reference Score&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* And rounded off to two decimal places.&lt;br /&gt;
* The completion rate shown on the completion gauge in-game uses these exact formulae.&lt;br /&gt;
* Though it does not factor into the Reference Score, the life bonus increases the Current Score and thus, the completion rate.&lt;br /&gt;
* As far as the Hold bonus goes, it is added to the completion rate at a modified but fixed rate (NORMAL: 200%, HARD: 50%, EXTREME: 20%).&lt;br /&gt;
** However, the maximum amount the Hold bonus can add to the completion rate is capped at 5% across all difficulties.&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* From this formulae, it can be concluded that the completion rate is capable of going above 100% regardless of difficulty.&lt;br /&gt;
** For songs with a lot of Hold notes, it can go up to 105% + life bonus.&lt;br /&gt;
* Since the Hold bonus is added at a different rate and is capped at 5%, the highest score may not necessarily reflect the highest completion rate, and vice-versa.&lt;br /&gt;
** Depending on the situation, an ongoing combo might be given up so that a Hold note can be maintained, using the MAX HOLD BONUS to aim for a higher score instead of a higher completion rate.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
</feed>